forcedividerrosters

How to build an army for Warhammer 40,000 third edition.

Book covers
Codices

Points

The rulebook recommends games of 1000, 1500 or 2000 points.

Points Game Time
1000 2 to 3 hours
1500 Most of a day

An unarmed Leader from Codex Space Marines is 30 points and a five man Tactical Squad with bolters is 75 points making the minimum standard organisation force for the codex 180 points. 500 points might be a more sensible minimum. The rulebook battle report used forces just under 600 points.

For larger games the rulebook has suggestions for amending force organisation charts.

Force Organisation

Forces diagram
Standard Missions chart

Different scenarios require different forces. Forces are often asymmetric with the attacker and defender having different options and restrictions.

Scenario Role HQ Elites Troops Fast Attack Heavy Support
Standard Attacker or defender 1-2 0-3 2-6 0-3 0-3
Battle Attacker 1-2 0-3 1-6 0-3 1-3
Battle Defender 1 0-2 2-6 1 0-3
Raid Attacker 0-2 0-3 1-5 0-3 0-1
Raid Defender 0-1 0-1 2-6 0-1 0-2
Breakthrough Attacker 0-2 1-2 1-5 0-3 0-3
Breakthrough Attacker 0-1 0-2 2-6 0-1 0-2

The rulebook includes 5 standard missions, 3 battle missions, and 3 raid missions. Below is a force roster that can be used in all rulebook scenarios.

HQ Elites Troops Fast Attack Heavy Support
1 1 2-5 1 1

Ancillary units like dedicated transports and command squads may not count towards these limits. The rulebook scenario restrictions are thematic but not ideal for someone trying to build an army or just field their existing collection. Chapter Approved 2001 includes an article called Advanced Mission Selection that always uses the standard organisation chart for all the rulebook missions with instructions for units that fall outside the limits.

Some army lists violate force organisation rules. For example, Codex Space Wolves mandates one and only one HQ unit for every 750pts.

Additional missions can be found in codices and other contemporary publications, some with their own force organisation rules. The Planetfall mission in Codex Space Marines requires the defender to have a HQ and an elite unit and restricts the other slots to two. The mission places a bunch of restrictions on the Space Marines but allows Assault Squads to be taken as troops.

Army Lists

Third edition has a complex set of interrelated army lists.

Rulebook Armies

The rulebook includes army lists for Space Marines, Dark Eldar, Tyranids, Imperial Guard, Eldar, Chaos Space Marines, Orks, Sisters of Battle and Heroes of the Imperium. Some lists have appendices for army variants.

The rulebook does not include special characters. White Dwarf 227 has rules for Dark Angel, Space Wolves, Imperial Heroes, Imperial Guard, Chaos, Orks and Eldar special characters. Factions with codices released the same year were excluded.

Codices

Below is a table of 3rd edition codices and their supplements.

Codex Supplemental Codices
Space Marines (1998) Blood Angels (1998); Dark Angels (1999/2002); Assassins (1999); Space Wolves (2000); Eye of Terror (2003)
Dark Eldar (1998/2002)
Chaos Space Marines (1999) Eye of Terror (2003)
Imperial Guard (1999) Assassins (1999); Catachans (2000); Armageddon(2000); Eye of Terror (2003)
Eldar (1999) Craftworld Eldar (2000); Eye of Terror (2003)
Orks (1999) Armageddon (2000)
Tyranids (2001)
Tau (2001)
Chaos Space Marines (2002) Eye of Terror (2003)
Necrons (2002)
Imperial Guard (2003) Assassins (1999); Armageddon(2000); Eye of Terror (2003)
Daemonhunters (2003) Imperial Guard (1999/2003); Space Marines (1998)
Witch Hunters (2004) Imperial Guard (1999/2003); Space Marines (1998)

Codex Dark Angels and Codex Dark Eldar received reprints with minor revisions which you can also find in Chapter Approved articles. You can find the Dark Angels revisions in White Dwarf 266. The Dark Eldar updates are in White Dwarf 270.

Codex Chaos Space Marines and Codex Imperial Guard had expansive second editions for 40K 3rd edition.

Some codices, like Codex Dark Eldar, allow you to use any special character. Others, like Codex Space Marines, restrict special characters to named factions.

Faction Rules

3rd edition has a mind-boggling army list count. The table below attempts to rationalise the sources for 3rd edition armies. For each army the source column is listed in approximate order of publication related the subfaction.

Faction Subfaction Source Notes
Imperium Space Marines Rulebook
Codex Space Marines
Ultramarines Codex Space Marines Special characters
Chapter Approved 2001 Special characters
Index Astartes III Tyranid Hunters
Black Templars Codex Space Marines Special character
Codex Armageddon Codex Space Marines supplement
Index Astartes II Codex Space Marines supplement
Salamanders Codex Space Marines Special character
Codex Armageddon Codex Space Marines supplement
Imperial Fists Codex Space Marines Special character
Index Astartes II Codex Space Marines supplement
Crimson Fists Codex Space Marines Special character
Iron Hands Index Astartes III Codex Space Marines supplement
Raven Guard Index Astartes III Codex Space Marines supplement
Relictors White Dwarf 281 / Index Astartes III Codex Space Marines & Codex Chaos Space Marines supplement
White Dwarf 295 Codex Space Marines & Codex Chaos Space Marines supplement
Death Watch White Dwarf 259 / Chapter Approved 2001 Unit supplement for any Imperial army
Black Dragons Chapter Approved 2004 Supplement for Codex Space Marines
Minotaurs Chapter Approved 2004 Supplement for Codex Space Marines
Legion of the Damned White Dwarf 228 Supplement for Codex Space Marines
White Dwarf 236 Supplement for Codex Space Marines
Chapter Approved 2004 Supplement for Codex Space Marines
Flame Falcons Chapter Approved 2004 Supplement for Codex Space Marines
Sons of Antaeus Chapter Approved 2004 Supplement for Codex Space Marines
Blood Angels Rulebook
Codex Blood Angels Codex Space Marines supplement
Death Company Chapter Approved 2001 Codex Blood Angels supplement
Flesh Tearers Index Astartes I Codex Blood Angels supplement
Dark Angels Rulebook
Codex Dark Angels Codex Space Marines supplement
Index Astartes I Codex Dark Angels supplement
Codex Dark Angels (revised) Codex Space Marines supplement
Space Wolves Rulebook
White Dwarf 231 Codex Space Marines supplement
Codex Space Wolves Codex Space Marines supplement
13th Company Codex Eye of Terror Codex Space Wolves supplement
Grey Knights Chapter Approved 2001 Unit supplement for any Imperial army
Codex Daemonhunters
Imperial Guard Rulebook
Codex Imperial Guard (1999)
Codex Chaos Space Marines (1999) Fallen Dark Angel supplement to Imperial Guard armies
Codex Imperial Guard (2003)
Armoured Company Rulebook
Chapter Approved 2001
Chapter Approved 2004 Codex Imperial Guard supplement
White Dwarf 296 Codex Imperial Guard supplement
Mechanised Infantry Rulebook
Rough Riders Rulebook
Storm Trooper Commando Force Rulebook
Armageddon Steel Legion Codex Armageddon Codex Imperial Guard & Codex Catachan supplement
Codex Imperial Guard (2003)
Last Chancers Chapter Approved 2001 Codex Imperial Guard supplement
Cadian Shock Troops Codex Imperial Guard (2003)
Codex Eye of Terror Codex Imperial Guard supplement
Valhallan Ice Warriors Codex Imperial Guard (2003)
Tallarn Desert Raiders Codex Imperial Guard (2003)
Mordian Iron Guard Codex Imperial Guard (2003)
Terrax Guard Codex Imperial Guard (2003)
Harakoni Warhawks Codex Imperial Guard (2003)
Kanak Skull Takers Codex Imperial Guard (2003)
Gaunt's Ghosts White Dwarf 269 / Chapter Approved 2003 Codex Imperial Guard supplement
Codex Imperial Guard (2003)
Armageddon Ork Hunters White Dwarf 264 / Chapter Approved 2003 Codex Imperial Guard & Codex Catachan supplement
Death Corp of Krieg White Dwarf 264 / Chapter Approved 2003 Codex Imperial Guard supplement
Codex Imperial Guard (2003)
Savlar Chem-Dogs White Dwarf 271 / Chapter Approved 2003 Codex Imperial Guard supplement
Codex Imperial Guard (2003)
Elysian Drop Troops White Dwarf 271 / Chapter Approved 2003 Codex Imperial Guard supplement
Catachan Jungle Fighters Codex Catachan Codex Imperial Guard supplement
Codex Imperial Guard (2003)
Sisters of Battle Rulebook
Chapter Approved 2001
Codex Witch Hunters
Inquisition Rulebook Imperial army supplement
Citadel Journal 49 Chapter Approved, Codex Assassins & rulebook supplement
Codex Daemonhunters
Codex Witch Hunters
Assassins Rulebook Imperial army supplement
Codex Assassins
Codex Daemonhunters
Codex Witch Hunters
Chaos Chaos Space Marines Rulebook
Codex Chaos Space Marines (1999)
Chapter Approved 2001 Cult Terminators supplement for Codex Chaos Space Marines
Chapter Approved 2001 Daemon Princes supplement for Codex Chaos Space Marines
Codex Chaos Space Marines (2002)
Alpha Legion Codex Chaos Space Marines (2002)
Index Astartes III Codex Chaos Space Marines supplement
Iron Warriors Codex Chaos Space Marines (2002)
Index Astartes I Codex Chaos Space Marines supplement
Night Lords Codex Chaos Space Marines (2002)
Word Bearers Codex Chaos Space Marines (2002)
World Eaters Codex Chaos Space Marines (2002)
Index Astartes III Codex Chaos Space Marines supplement
Death Guard Codex Chaos Space Marines (2002)
Index Astartes III Codex Chaos Space Marines supplement
Emperor's Children Codex Chaos Space Marines (2002)
Index Astartes I Codex Chaos Space Marines supplement
Thousand Sons Codex Chaos Space Marines (2002)
Index Astartes III Codex Chaos Space Marines supplement
The Lost & the Damned Chapter Approved 2001 Codex Chaos Space Marines Cultists supplement
Codex Eye of Terror Codex Chaos Space Marines & Codex Imperial Guard supplement
Codex Daemonhunters
Codex Witch Hunters
Blood Pact White Dwarf 293 Codex Eye of Terror supplement
Eldar Craftworld Eldar Rulebook
Codex Eldar
Ulthwe the Damned Rulebook
Codex Eye of Terror Codex Eldar supplement
Codex Craftworld Eldar Codex Eldar supplement
Alaitoc Rangers Rulebook
Codex Craftworld Eldar Codex Eldar supplement
Saim Hann Jetbikes Rulebook
Codex Craftworld Eldar Codex Eldar supplement
Biel-Tan Aspect Warriors Rulebook
Codex Craftworld Eldar Codex Eldar supplement
Iyanden Ghost Warriors Rulebook
Codex Craftworld Eldar Codex Eldar supplement
Dark Eldar Rulebook
Codex Dark Eldar
Codex Dark Eldar (revised)
Harlequins Citadel Journal 39
Citadel Journal 44 Errata & updates to Citadel Journal 39
Orks Orks Rulebook
Codex Orks
Bad Moons White Dwarf 290 Codex Orks supplement
Blood Axes White Dwarf 290 Codex Orks supplement
Death Skulls White Dwarf 290 Codex Orks supplement
Goffs White Dwarf 290 Codex Orks supplement
Snakebites White Dwarf 290 Codex Orks & Feral Orks supplement
Evil Sunz White Dwarf 290 Codex Orks & Codex Armageddon supplement
Kult of Speed Rulebook
Codex Armageddon Codex Orks supplement
Feral Orks Rulebook
White Dwarf 260 / Chapter Approved 2003 Codex Orks supplement
Chapter Approved 2004 Revised rules
Tyranids Tyranids Rulebook
Codex Tyranids
Seeding Swarm Chapter Approved 2003
Chapter Approved 2004 Codex Tyranids supplement
Genestealer Cults Citadel Journal 40 & 41
Necrons Necrons White Dwarf 230 Prototype army list
Chapter Approved 2001 Prototype army list
Codex Necrons
Tau Tau Codex Tau
Kroot Mercenaries Chapter Approved 2003
Chapter Approved 2004 Revised rules

The Chapter Approved and Index Astartes books are collections of material published in White Dwarf magazine. Chapter Approved includes errata and FAQs for other publications. Index Astartes is mostly Space Marine lore but sometimes includes rules. Any rules are typically a few paragraphs to a couple of pages.

This is not a comprehensive list of all rules published for every faction. The table omits many things, like the Emperor's Champion rules for any Space Marine army, the Dark Angel Master of the Ravenwing on a bike and a load of stuff related to custom vehicles and monsters.

Choosing an Army

The codices include advice on choosing (purchasing) an army, much of it repetitive. The beginner section tends to start with a HQ and two troop squads. The expansion section tends to suggest getting a unit each for the elite, fast attack and heavy support unit slots. The tactics section is more informative with advice on how to employ specific units.

Special Characters

This edition steps back from games dominated by heroes. Using special characters requires the agreement of both players. Some special characters have a minimum army size. For example, Abaddon the Despoiler can only be taken in a 2000pt army.

Sentries

Some missions require additional miniatures to act as sentries.

Faction Sentries
Orks 12 Gretchin
Imperial Guard 10 Guardsmen
Sisters of Battle 8 Sisters of Battle
Tyranids 8 Termagants
Eldar 8 Guardians
Space Marines 6 Space Marines
Chaos 6 Chaos Space Marines
Dark Eldar 6 Dark Eldar Warriors
Necrons 10 Necron Warriors
Tau 6 Gun Drones or 8 Kroot
Space Wolves 13th Company 4 Grey Slayers
Daemonhunters 8 Inquisitorial Stormtroopers or 5 Grey Knights
Witch Hunters 8 Inquisitorial Stormtroopers or 6 Sisters of Battle
The Lost & the Damned 10 Traitors or Mutants
Genestealer Cults 10 Brood Brother Initiates

These can be represented by card counters if you don't have spare models. Sentries are removed from play once the alarm has been sounded.

Example Armies

White Dwarf is a relatively good place to see how others built armies. Only a couple would be considered competitive.

Battle Reports

Battle reports are entertaining examples of how forces are employed and how they fare against each other.

Factions Points Publication Nature
Space Marines; Eldar 570-580 3rd edition rulebook Battle Report
Space Marines; Chaos Space Marines 2000 White Dwarf 230 Battle Report
Space Marines; Imperial Guard; Tyranids 2206-2536 White Dwarf 231 Battle Report
Space Marines; Orks 2000 White Dwarf 235 Battle Report
Imperial Fist Space Marines; Legion of the Damned; Eldar 2050 White Dwarf 236 Battle Report
Orks 1500 White Dwarf 237 Battle Report
Orks; Imperial Guard 1500 White Dwarf 239 Battle Report
Eldar; Dark Eldar 3000 White Dwarf 241 Battle Report
Catachan Imperial Guard; Dark Eldar 1000 White Dwarf 242 Battle Report
Space Wolves; Orks 1500 White Dwarf 245 Battle Report
Ulthwe Eldar; Alaitoc Eldar 1000 White Dwarf 247 Battle Report
Space Marines; Chaos Space Marines; Black Templars; Ulthwe Eldar 1000 White Dwarf 252 Battle Report
Chaos Space Marines; Imperial Guard 1000 White Dwarf 261 Battle Report
Tau; Tyranids 1500 White Dwarf 263 Battle Report
Tau; Salamanders Space Marines 1500 White Dwarf 265 Battle Report
Chaos Space Marines 1500-1550 White Dwarf 275 Battle Report
Crimson Fists Space Marines; Orks 1500 White Dwarf 279 Battle Report
Daemonhunters; Eldar 1500 White Dwarf 280 Battle Report
Imperial Guard; Orks 1500 White Dwarf 286 Battle Report
Space Wolves; Iron Warriors Chaos Space Marines 1500 White Dwarf 289 Battle Report

Sample Armies

The sample armies often described how players, usually staff, put their armies together.

Factions Points Publication
Blood Angels 1500 White Dwarf 228
Orks 1000 White Dwarf 237
Eldar 1005 White Dwarf 238
Blood Angels † 1500 White Dwarf 240
Space Wolves 1500 White Dwarf 246
Iyanden Eldar 1500 White Dwarf 247
Tyranid Seeding Swarm 1500 White Dwarf 256
Iron Hands Space Marines † 1500 White Dwarf 290
Witch Hunters 1500 White Dwarf 293
Iron Warriors Chaos Space Marines 1500 White Dwarf 294, 295 & 296

† competitive armies built by Grand Tournament players