About
This applet requires a copy of Warhammer 40,000 2nd edition. The algorithm approximates the game set-up process from the rulebooks & favours expediency over slavishly recreating the rules.
Features:
- Draws strategy cards based on the points size
- Draws missions
- Automatically applies the Traitor and Brilliant Strategy cards
- Can be configured to include White Dwarf cards
- Applies the missions restrictions in Codex Orks when that codex is selected
- Applies the mission and strategy card restrictions in Codex Tyranids when that codex is selected
- Applies the restrictions on the use of Bunker Assault and Hold the Line missions
Players should choose whether to attempt to cancel out an opposing Strategy Card should they draw Traitor. If more than one opposing card is elligible one is chosen at random. If there is no appropriate card to cancel out the Strategy Rating will be enhanced which is the default behaviour.
If a player fields a Callidus Assassin check the box to cancel out a random Strategy Card.
If Ork or Tyranid players select Codex Imperialis & Codex Army Lists they get the same mission and strategy options as other players. Select the codex entries to apply the special rules from those books.
The app doesn't cover allies. Allied units must be placed in their own Strategy Rating order, lowest first. Dice off for ties.
Codex Sisters of Battle is intended to be an enhancement to the Agents of the Imperium list.
It has been given a nominal Strategy Rating of 0.
Necrons always deploy last and take the first turn.
They have been given an unbeatable Strategy Rating of 20 to reflect this.
Users may configure the selection of missions and strategies available and save this configuration to local storage.
| Rules | Publication |
|---|---|
| Witch Hunt, & Guerrilla War | Dark Millenium box set |
| Terrorise, Trap, & Tyranid Attack | Codex Tyranids |
| Hold the Line, & Bunker Assault These missions require the rules for bunkers from the same publications |
White Dwarf 169 / Warhammer 40,000 Battles |
| High Ground This mission requires 3 high points to seize though players could just designate 3 points of interest on the battlefield |
White Dwarf 193 |
| Other missions | Warhammer 40,000 2nd edition box set |
| Special Tyranid rules | Codex Tyranids |
| Special Ork rules | Codex Orks |
The app does not provide rules for Strategy Cards. Refer to the appropriate publications.
| Rules | Publication |
|---|---|
| Bombing Run, Covering Fire, Last Gasp, Minefield, Sabotage, Strafing Run, Surprise Assault, & Ultimate Sacrifice | White Dwarf 205 |
| Other strategy cards | Dark Millenium box set |
| Tyranid event tables | Codex Tyranids |
Note that Dark Millenium replaced the Victory Points tables from the rulebook.
| Rules | Publication | Pages |
|---|---|---|
| Starting the game | Rulebook | 8 |
| Drawing Mission Cards & initial Victory Points rules | 12 | |
| Strategy Card selection | Dark Millenium | 27 |
| Enhanced Victory Points Tables | 34 | |
| Ork mission special rules | Codex Orks | 49 |
| Tyranids, Victory Points, missions, strategy cards & event tables | Codex Tyranids | 62-64 |
| Callidus Reign of Confusion rules | Codex Assassins | 13 |
| Battle bunker rules | White Dwarf 169 | 33-36 |
| Warhammer 40,000 Battles | 27-30 |